News Article

Area Resident Presents At World Futures Society

August 8th, 2008

How will this 3D virtual reality environment such as Second Life affect our business and personal lives in the future? That is what Norfolk resident, Larry Wenzl, Nucor Engineer, Leadership Norfolk graduate, Visioning 2026 team leader, and Master Capacity Builder is trying to help many to understand.

Larry's 30 minute presentation (2.8 MB PDF) http://www.visioning2026.com/docs/WFS2008Presentation-LarryWenzl.pdf to the World Futures Society held in Washington DC, July 27, 2008 was part of a session chaired by Rick Smyre and David Baldwin, titled, Growing Your Community for Constant Change. Larry's presentation is titled, "Interlocking Networks in Second Life."

Read more about the agenda from the final program, http://www.wfs.org/WF2008finalprogram.pdf Washington DC, July 2008, page 26-27, Growing Your Community for Constant Change, Sunday July 27th, 2-3:30 pm

The presentation material included: (1) Emerging tools of virtual reality, virtual reality is an "Immersive" technology where you create connections with others and why this technology will be so prevalent, e.g., remote collaboration, enhanced communications, team productivity, reduced costs. (2) Collaborative creation is fun, involving virtual meetup of diverse group, futures generative dialogue, construct (3) Virtual networking to include the benefits, no geographic boundaries, merging of different networks of people

Larry shared with the audience that there are weak signal inside an emerging trend which includes: - In the UK, Second Life use is increasing faster than other online services (except for Facebook and YouTube) - Emergence of organizations existing only in the virtual world - In-world partnering - New technology will allow avatars to teleport between worlds

So how as a community can we take advantage of this trend to prepare for the future? Should we consider a 2nd Enlightenment Club in the Norfolk area that will use 3D virtual reality as a stepping stone for endorsing future changes? What about on-line social network such as LinkedIn (http://www.linkedin.com/home) and Creative Molecular Economy group (http://www.linkedin.com/e/gis/143752/4871AD73E41E) and the Community Transformer Network (www.communitytransformer.com).

Stay tuned for more 3D virtual reality Second Life stories and their impact on communities and regional areas like Norfolk and Northeast Nebraska.

Related material was also highlighted in a Wallstreet Journal article. The financial marketplace, bandwidth, hardware, networked community are leading indicators for statements such as this, "Last year, Gartner Research predicted that 80% of all active Internet users will have a virtual-world presence by 2011."

A number of industry groups are working on open 3D standards. As soon as one of these gains widespread acceptance, anyone will be able to build a virtual world that is connected to any other similarly coded virtual world – just like HTML now allows anyone to create a 2D Web page that is connected to any other 2D Web page.

http://online.wsj.com/article/SB121625069754060057.html?mod=djkeyword

Add www.Visioning2026.com to your bookmarks and your RSS reader. Contact Larry Wenzl through email at wenzll@asme.org.

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